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Udemy - Become a Material Guru in Blender 2.8x Cycles by Joakim Tornhill (2019) [ENG-RUS]

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FolderUdemy - Become a Material Guru in Blender 2.8x Cycles by Joakim Tornhill (2019) [ENG-RUS]
Folder09. Second Practical Example - Texture a Lantern
File47. Randomness.mp4 - 622 MB
File44. Adding First Base Materials.mp4 - 508 MB
File45. Starting on the Rust Structure.mp4 - 346 MB
File50. Finalizing the Paint.mp4 - 316 MB
File51. Adding Glass.mp4 - 288 MB
File55. Adding Warning Sticker and Finalizing.mp4 - 241 MB
File54. Adding DIETZ Text on Bottom.mp4 - 239 MB
File48. Separate Paint and Rust with Bumps.mp4 - 218 MB
File49. Finalizing the Rust.mp4 - 159 MB
File46. Rain Influence.mp4 - 159 MB
File52. Adding Rest of the Materials.mp4 - 137 MB
File53. Adding DIETZ Logo On Glass.mp4 - 128 MB
File43. Setup and Intro.mp4 - 57.8 MB
File47. Randomness.mp3 - 29.3 MB
File44. Adding First Base Materials.mp3 - 26.8 MB
File45. Starting on the Rust Structure.mp3 - 19.7 MB
File54. Adding DIETZ Text on Bottom.mp3 - 15.8 MB
File50. Finalizing the Paint.mp3 - 15.5 MB
File55. Adding Warning Sticker and Finalizing.mp3 - 13.4 MB
File51. Adding Glass.mp3 - 13 MB
File48. Separate Paint and Rust with Bumps.mp3 - 10.5 MB
File53. Adding DIETZ Logo On Glass.mp3 - 9.77 MB
File46. Rain Influence.mp3 - 8.28 MB
File49. Finalizing the Rust.mp3 - 7.96 MB
File52. Adding Rest of the Materials.mp3 - 6.33 MB
File43. Setup and Intro.mp3 - 2.52 MB
Folder06. Using the Object Shape to Place Material
File33. Add Snow (Dust and Rust Same Principle).mp4 - 533 MB
File35. Create an Eye Using Z-axis Separation.mp4 - 274 MB
File32. Find Edges.mp4 - 223 MB
File34. Adding Smudge Using the Vertex Paint.mp4 - 177 MB
File33. Add Snow (Dust and Rust Same Principle).mp3 - 28.6 MB
File35. Create an Eye Using Z-axis Separation.mp3 - 22.7 MB
File32. Find Edges.mp3 - 16.4 MB
File34. Adding Smudge Using the Vertex Paint.mp3 - 14.7 MB
Folder11. Working with Glass and Similar Materials
File63. Creating a Glass of Water - Adding Caustics.mp4 - 383 MB
File61. Creating a Glass of Water - Fake Dispersion.mp4 - 300 MB
File58. Fireflies.mp4 - 280 MB
File64. Creating a Glass of Water - Finalizing All.mp4 - 250 MB
File59. Definition of Words.mp4 - 128 MB
File60. Introduction to Glass.mp4 - 126 MB
File62. Creating a Glass of Water - Adding Water.mp4 - 103 MB
File58. Fireflies.mp3 - 25 MB
File63. Creating a Glass of Water - Adding Caustics.mp3 - 17.4 MB
File61. Creating a Glass of Water - Fake Dispersion.mp3 - 16.4 MB
File64. Creating a Glass of Water - Finalizing All.mp3 - 11.9 MB
File60. Introduction to Glass.mp3 - 7.56 MB
File62. Creating a Glass of Water - Adding Water.mp3 - 5.15 MB
File59. Definition of Words.mp3 - 5.14 MB
Folder14. Displacement
File75. Using the Vector Displacement.mp4 - 356 MB
File74. Coloring a Displacement.mp4 - 131 MB
File73. Introduction to Displacment.mp4 - 93.2 MB
File75. Using the Vector Displacement.mp3 - 25.8 MB
File74. Coloring a Displacement.mp3 - 9.67 MB
File73. Introduction to Displacment.mp3 - 9.54 MB
Folder04. Using Images as Textures
File25. Using PBR Images.mp4 - 332 MB
File24. Introduction to Using Images.mp4 - 201 MB
File25. Using PBR Images.mp3 - 16.6 MB
File24. Introduction to Using Images.mp3 - 11.8 MB
Folder15. Particles and Material
File77. The Principled Hair Node.mp4 - 310 MB
File76. The Particle Info Node.mp4 - 185 MB
File76. The Particle Info Node.mp3 - 21 MB
File77. The Principled Hair Node.mp3 - 18.9 MB
Folder08. How to Add Material on a Specific Place
File40. UV Basics.mp4 - 296 MB
File41. Multiple Materials.mp4 - 225 MB
File42. Using UV to Repeat Patterns.mp4 - 157 MB
File40. UV Basics.mp3 - 20.2 MB
File41. Multiple Materials.mp3 - 15.8 MB
File42. Using UV to Repeat Patterns.mp3 - 13.8 MB
FileAssets.rar - 274 MB
Folder02. Basic Understanding of the Node Components
File14. Grouping the Nodes.mp4 - 242 MB
File15. Basic Math.mp4 - 231 MB
File11. Mask Images.mp4 - 220 MB
File08. Patterns On Your Material.mp4 - 211 MB
File07. Colors On Your Material.mp4 - 203 MB
File13. Manipulating the Map.mp4 - 125 MB
File06. Three Common Maps.mp4 - 111 MB
File10. Reflection and Roughness.mp4 - 110 MB
File09. Create Bumps.mp4 - 97.8 MB
File12. Separate XYZ Node.mp4 - 84.5 MB
File05. Apply Materials.mp4 - 68.5 MB
File04. Basic Node Types.mp4 - 48.8 MB
File15. Basic Math.mp3 - 26 MB
File14. Grouping the Nodes.mp3 - 22.5 MB
File08. Patterns On Your Material.mp3 - 21.8 MB
File07. Colors On Your Material.mp3 - 18.9 MB
File11. Mask Images.mp3 - 15.6 MB
File10. Reflection and Roughness.mp3 - 12.4 MB
File13. Manipulating the Map.mp3 - 11.6 MB
File06. Three Common Maps.mp3 - 9.68 MB
File12. Separate XYZ Node.mp3 - 8.58 MB
File09. Create Bumps.mp3 - 7.96 MB
File05. Apply Materials.mp3 - 6.55 MB
File04. Basic Node Types.mp3 - 6.51 MB
Folder01. Introduction
File03. Light.mp4 - 224 MB
File02. Setup.mp4 - 79 MB
File01. Introduction.mp4 - 75.7 MB
File03. Light.mp3 - 14 MB
File02. Setup.mp3 - 7.46 MB
File01. Introduction.mp3 - 3.41 MB
Folder17. Scratches
File84. Scratches Using Diff of Voronoi.mp4 - 222 MB
File83. Scratches Using the Linear Light MixRGB.mp4 - 218 MB
File82. Create Scratches Using Brush and Texture Paint.mp4 - 119 MB
File83. Scratches Using the Linear Light MixRGB.mp3 - 16.2 MB
File84. Scratches Using Diff of Voronoi.mp3 - 15.7 MB
File82. Create Scratches Using Brush and Texture Paint.mp3 - 12 MB
Folder05. First Practical Example - A Tile Wall
File29. Create Tiles.mp4 - 200 MB
File31. Finalizing the Tile Wall (Roughness and Reflection).mp4 - 192 MB
File30. Mortar Size Variation.mp4 - 156 MB
File28. Create Groups for the Nodes.mp4 - 147 MB
File27. Add Mortar Noise.mp4 - 128 MB
File26. Setup for Tile Wall.mp4 - 33 MB
File29. Create Tiles.mp3 - 12.6 MB
File31. Finalizing the Tile Wall (Roughness and Reflection).mp3 - 12.2 MB
File30. Mortar Size Variation.mp3 - 9.74 MB
File28. Create Groups for the Nodes.mp3 - 9.68 MB
File27. Add Mortar Noise.mp3 - 7.88 MB
File26. Setup for Tile Wall.mp3 - 3.19 MB
Folder16. More Math and Vector Math
File81. Tiling by Breaking Down the Map Using Fraction.mp4 - 186 MB
File80. Creating Stuff Using Polar Coordinates.mp4 - 171 MB
File79. We Start Using Vector Math.mp4 - 116 MB
File78. Introduction to Shaping Things Using Math.mp4 - 103 MB
File80. Creating Stuff Using Polar Coordinates.mp3 - 20.3 MB
File81. Tiling by Breaking Down the Map Using Fraction.mp3 - 17.1 MB
File79. We Start Using Vector Math.mp3 - 14.9 MB
File78. Introduction to Shaping Things Using Math.mp3 - 14.6 MB
Folder03. Textures
File20. Musgrave Texture.mp4 - 179 MB
File22. Voronoi Texture.mp4 - 106 MB
File23. Wave Texture.mp4 - 105 MB
File21. Noise Texture.mp4 - 84.1 MB
File19. Magic Texture.mp4 - 67.2 MB
File16. Brick Texture.mp4 - 53.1 MB
File17. Checker Texture.mp4 - 38.3 MB
File18. Gradient Texture.mp4 - 26.7 MB
File20. Musgrave Texture.mp3 - 18.9 MB
File22. Voronoi Texture.mp3 - 13.5 MB
File23. Wave Texture.mp3 - 9.42 MB
File21. Noise Texture.mp3 - 8.59 MB
File16. Brick Texture.mp3 - 7.91 MB
File19. Magic Texture.mp3 - 5.9 MB
File17. Checker Texture.mp3 - 5.03 MB
File18. Gradient Texture.mp3 - 4.52 MB
Folder10. A Closer Look at the Object Info Node
File57. Introduction to Location and Material Index Output.mp4 - 175 MB
File56. How to Use the Object Index and Random Output.mp4 - 123 MB
File57. Introduction to Location and Material Index Output.mp3 - 12.6 MB
File56. How to Use the Object Index and Random Output.mp3 - 10.4 MB
Folder07. How to Use Other Objects to Influence Your Material
File39. Smudge Your Main Object Using Dynamic Paint.mp4 - 175 MB
File36. Setup the Scene.mp4 - 136 MB
File38. Smudge Your Main Object Using a Reference Object in the Texture Coordinate Node.mp4 - 127 MB
File37. Smudge Your Main Object Using Ambient Occlusion.mp4 - 64.5 MB
File39. Smudge Your Main Object Using Dynamic Paint.mp3 - 15.9 MB
File36. Setup the Scene.mp3 - 12.7 MB
File38. Smudge Your Main Object Using a Reference Object in the Texture Coordinate Node.mp3 - 8.33 MB
File37. Smudge Your Main Object Using Ambient Occlusion.mp3 - 4.36 MB
Folder18. Examples and Tips
File88. Stucco.mp4 - 164 MB
File85. Splatter.mp4 - 128 MB
File87. Radial Metal.mp4 - 116 MB
File89. Wet Surface.mp4 - 72.3 MB
File86. Marble Pattern.mp4 - 45.2 MB
File85. Splatter.mp3 - 9.7 MB
File88. Stucco.mp3 - 8.96 MB
File87. Radial Metal.mp3 - 7.59 MB
File89. Wet Surface.mp3 - 4.72 MB
File86. Marble Pattern.mp3 - 4.09 MB
Folder12. Third Practical Example - A Bowl of Candy
File69. Candy - Finalizing and Render.mp4 - 161 MB
File66. Candy - Adding Colors.mp4 - 154 MB
File68. Candy - Adding Subsurface Scattering.mp4 - 123 MB
File67. Adding Bumps.mp4 - 103 MB
File65. Candy - Setup.mp4 - 94 MB
File68. Candy - Adding Subsurface Scattering.mp3 - 9.27 MB
File69. Candy - Finalizing and Render.mp3 - 8.07 MB
File66. Candy - Adding Colors.mp3 - 7.33 MB
File65. Candy - Setup.mp3 - 6.57 MB
File67. Adding Bumps.mp3 - 5.59 MB
Folder13. Take a Look at Normals
File71. Baking a Normal Map from a Pattern.mp4 - 87.7 MB
File70. Intro to Normal Maps.mp4 - 63.2 MB
File72. Creating a Normal Map Procedurally.mp4 - 57.2 MB
File71. Baking a Normal Map from a Pattern.mp3 - 9.76 MB
File70. Intro to Normal Maps.mp3 - 6.03 MB
File72. Creating a Normal Map Procedurally.mp3 - 5.18 MB
Tracker Seeder Leecher
  • InfoHash: 2DA820FC5B2195388866AD0D87894A0663BD105E
  • Last Updated: Sep 27, 2022
  • File Count: 179
  • File Category: 1
  • Tags: udemy, become, material, guru, blender, cycles, joakim, tornhill
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