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BLENDER How to create and rig the Iron Giant

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FolderBLENDER How to create and rig the Iron Giant
Folder[TutsNode.com] - BLENDER How to create and rig the Iron Giant
Folder4. project files
File1.1 coures project file.zip - 686 MB
File1. project files for this course.html - 101 B
Folder2. Unwrapping
File6. 37_Unwrapping_starting with the chest part_2.mp4.vtx - 619 kB
File13. 44_Unwrapping_starting with the arm part_2.srt - 20.3 kB
File7. 38_Unwrapping_starting with the chest part_3.srt - 20.1 kB
File3. 34_Unwrapping_starting with the head part_2.srt - 19.8 kB
File10. 41_Unwrapping_starting with the legs.srt - 18.7 kB
File11. 42_Unwrapping_starting with the foot.srt - 18.2 kB
File12. 43_Unwrapping_starting with the arm part_1.srt - 16.5 kB
File8. 39_Unwrapping_starting with the belly.srt - 15.8 kB
File15. 46_Unwrapping_Unify the model parts size texture.srt - 15.4 kB
File2. 33_Unwrapping_starting with the head part_1.srt - 14.6 kB
File5. 36_Unwrapping_starting with the chest part_1.srt - 14.4 kB
File1. 32_quick intro to unwrap.srt - 13.8 kB
File6. 37_Unwrapping_starting with the chest part_2.srt - 12.3 kB
File4. 35_Unwrapping_starting with the head part_3.srt - 12.2 kB
File9. 40_Unwrapping_starting with the hips.srt - 9.98 kB
File14. 45_Unwrapping_starting with the arm part_3.srt - 9.92 kB
File7. 38_Unwrapping_starting with the chest part_3.mp4 - 373 MB
File11. 42_Unwrapping_starting with the foot.mp4 - 328 MB
File13. 44_Unwrapping_starting with the arm part_2.mp4 - 326 MB
File12. 43_Unwrapping_starting with the arm part_1.mp4 - 308 MB
File15. 46_Unwrapping_Unify the model parts size texture.mp4 - 276 MB
File10. 41_Unwrapping_starting with the legs.mp4 - 261 MB
File3. 34_Unwrapping_starting with the head part_2.mp4 - 256 MB
File6. 37_Unwrapping_starting with the chest part_2.mp4 - 232 MB
File8. 39_Unwrapping_starting with the belly.mp4 - 211 MB
File5. 36_Unwrapping_starting with the chest part_1.mp4 - 202 MB
File9. 40_Unwrapping_starting with the hips.mp4 - 164 MB
File4. 35_Unwrapping_starting with the head part_3.mp4 - 163 MB
File2. 33_Unwrapping_starting with the head part_1.mp4 - 144 MB
File14. 45_Unwrapping_starting with the arm part_3.mp4 - 135 MB
File1. 32_quick intro to unwrap.mp4 - 120 MB
Folder3. Rigging Section
File13. 59_Texturing_Start with substance painter and create first material.srt - 31.2 kB
File5. 51_Rigging_part4.srt - 29.3 kB
File22. 68_Texturing_export texture from substance paitner to Blender.srt - 23.9 kB
File23. 69_Rendering_render the model with cycle and Eevee.srt - 23.8 kB
File14. 60_Texturing_Adding some text and stickers to the head.srt - 22.3 kB
File4. 50_Rigging_part3_create the arm bons and connect them with the body.srt - 22.1 kB
File11. 57_Texturing_ preparing the model adding material to each parts.srt - 20.8 kB
File1. 47_Rigging_part1_starting with the leg.srt - 19.9 kB
File16. 62_Texturing_starting with chest.srt - 19.3 kB
File7. 53_Rigging_part6_ copy the bones to the right side.srt - 19 kB
File15. 61_Texturing_Adding Light material to the Eye.srt - 19 kB
File3. 49_Rigging_part3_connect the bons with the Leg and create new bons.srt - 18.8 kB
File12. 58_Texturing_sending the project to substance painter and bake the texture.srt - 18.6 kB
File8. 54_Rigging_part7_change the bones to shapes.srt - 18.5 kB
File19. 65_Texturing_starting with the left Leg.srt - 18.4 kB
File6. 52_Rigging_part5.srt - 18.1 kB
File9. 55_Rigging_part8_display bones as shapes_2.srt - 17.1 kB
File21. 67_Texturing_ adding hard surface detail to the model.srt - 16 kB
File2. 48_Rigging_part2_Add names and make IK control.srt - 15.4 kB
File17. 63_Texturing_adding mterial to the neck and the hips.srt - 13.9 kB
File18. 64_Texturing_ adding material to the arms.srt - 13.1 kB
File20. 66_Texturing_adding mterial to the right leg.srt - 7.35 kB
File13. 59_Texturing_Start with substance painter and create first material.mp4 - 373 MB
File5. 51_Rigging_part4.mp4 - 371 MB
File16. 62_Texturing_starting with chest.mp4 - 351 MB
File9. 55_Rigging_part8_display bones as shapes_2.mp4 - 322 MB
File11. 57_Texturing_ preparing the model adding material to each parts.mp4 - 287 MB
File22. 68_Texturing_export texture from substance paitner to Blender.mp4 - 282 MB
File14. 60_Texturing_Adding some text and stickers to the head.mp4 - 278 MB
File23. 69_Rendering_render the model with cycle and Eevee.mp4 - 275 MB
File7. 53_Rigging_part6_ copy the bones to the right side.mp4 - 267 MB
File8. 54_Rigging_part7_change the bones to shapes.mp4 - 265 MB
File6. 52_Rigging_part5.mp4 - 263 MB
File4. 50_Rigging_part3_create the arm bons and connect them with the body.mp4 - 258 MB
File19. 65_Texturing_starting with the left Leg.mp4 - 248 MB
File15. 61_Texturing_Adding Light material to the Eye.mp4 - 242 MB
File3. 49_Rigging_part3_connect the bons with the Leg and create new bons.mp4 - 233 MB
File21. 67_Texturing_ adding hard surface detail to the model.mp4 - 231 MB
File17. 63_Texturing_adding mterial to the neck and the hips.mp4 - 191 MB
File1. 47_Rigging_part1_starting with the leg.mp4 - 189 MB
File18. 64_Texturing_ adding material to the arms.mp4 - 154 MB
File12. 58_Texturing_sending the project to substance painter and bake the texture.mp4 - 153 MB
File2. 48_Rigging_part2_Add names and make IK control.mp4 - 153 MB
File10. 56_Rigging_part9_Adding colors to the controllers.mp4 - 137 MB
File10. 56_Rigging_part9_Adding colors to the controllers.srt - 136 MB
File20. 66_Texturing_adding mterial to the right leg.mp4 - 112 MB
Folder1. Modeling
File8. 09_Create the mouth shield and joins.srt - 29.2 kB
File20. 21_Creating the fingers part 1.srt - 28.7 kB
File7. 08_Adding eye details.srt - 28.3 kB
File27. 28_Starting with the leg part 2.srt - 26.6 kB
File12. 13_Creating the armor 3.srt - 25.9 kB
File21. 22_Completing creating the fingers.srt - 25.9 kB
File24. 25_Create the hips joint.srt - 25.8 kB
File18. 19_Starting with the arm part 3.srt - 25 kB
File25. 26_Completing the hips joint.srt - 24.5 kB
File10. 11_Creating the armor.srt - 24.4 kB
File30. 31_ Adding the final detail to finish modeling section.srt - 22.9 kB
File19. 20_Starting with the arm part 4.srt - 20.3 kB
File23. 24_Creating the Belly.srt - 20.2 kB
File4. 05_Start creating the head.srt - 20.1 kB
File14. 15_Creating the armor 5.srt - 19.9 kB
File29. 30_Completing the foot.srt - 19.4 kB
File2. 03_Brief introduction to Blender interface.srt - 19.2 kB
File28. 29_Creating foot details.srt - 19 kB
File5. 06_Adding eye to the head.srt - 18 kB
File11. 12_Creating the armor 2.srt - 15.6 kB
File6. 07_Creating the head hat.srt - 15.3 kB
File9. 10_Creating the neck.srt - 15.2 kB
File17. 18_Starting with the arm part 2.srt - 15 kB
File16. 17_Starting with the arm part 1.srt - 14.6 kB
File3. 04_Set Up the scene and add the Blueprint images.srt - 13.7 kB
File1. 02_course overview.srt - 13.4 kB
File26. 27_Starting with the leg.srt - 13.2 kB
File15. 16_Create the neck base.srt - 11.8 kB
File13. 14_Creating the armor 4.srt - 11.4 kB
File22. 23_Fixing the elbow joint.srt - 7.66 kB
File21. 22_Completing creating the fingers.mp4 - 392 MB
File8. 09_Create the mouth shield and joins.mp4 - 372 MB
File25. 26_Completing the hips joint.mp4 - 347 MB
File24. 25_Create the hips joint.mp4 - 332 MB
File20. 21_Creating the fingers part 1.mp4 - 329 MB
File27. 28_Starting with the leg part 2.mp4 - 317 MB
File7. 08_Adding eye details.mp4 - 308 MB
File30. 31_ Adding the final detail to finish modeling section.mp4 - 298 MB
File29. 30_Completing the foot.mp4 - 290 MB
File12. 13_Creating the armor 3.mp4 - 282 MB
File18. 19_Starting with the arm part 3.mp4 - 281 MB
File23. 24_Creating the Belly.mp4 - 278 MB
File10. 11_Creating the armor.mp4 - 262 MB
File19. 20_Starting with the arm part 4.mp4 - 257 MB
File14. 15_Creating the armor 5.mp4 - 248 MB
File28. 29_Creating foot details.mp4 - 232 MB
File11. 12_Creating the armor 2.mp4 - 200 MB
File17. 18_Starting with the arm part 2.mp4 - 193 MB
File5. 06_Adding eye to the head.mp4 - 193 MB
File2. 03_Brief introduction to Blender interface.mp4 - 188 MB
File1. 02_course overview.mp4 - 187 MB
File16. 17_Starting with the arm part 1.mp4 - 181 MB
File15. 16_Create the neck base.mp4 - 175 MB
File6. 07_Creating the head hat.mp4 - 167 MB
File9. 10_Creating the neck.mp4 - 165 MB
File4. 05_Start creating the head.mp4 - 159 MB
File26. 27_Starting with the leg.mp4 - 142 MB
File13. 14_Creating the armor 4.mp4 - 130 MB
File3. 04_Set Up the scene and add the Blueprint images.mp4 - 127 MB
File22. 23_Fixing the elbow joint.mp4 - 103 MB
FileTutsNode.com.txt - 63 B
File[TGx]Downloaded from torrentgalaxy.to .txt - 585 B
Folder.pad
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  • InfoHash: 2B6A74B606BDBD5DE78D6015E3198D8A04991547
  • Last Updated: Jan 25, 2022
  • File Count: 210
  • File Category: 9
  • Tags: Other, Tutorials
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Udemy - BLENDER: How to create and rig the Iron Giant

Source: 1337x

Uploaded By: tutsnode


Description

Hi everyone, my name is Marwan Hussain, I’m a 3D artist I made a new course about Iron Giant but this course is different from my other courses on the Udemy platform, in this course I will teach you how to make rigging, we will learn how to r rig this robot from start to finish.

Before we jump to that let’s talk about what we will do in the beginning,

in the beginning, we will learn how to model the whole robot from start to finish, this kind of modeling call Hard surface, it’s a lot of fun we will learn how to shade your model correctly, how to use Bevel modifier symmetry, and other modifiers,

until we got a nice smooth result at the end of this section ( modeling )

After that we will jump to the next section I will call it Unwrapping, we will learn how to unwrap hard surface modeling correctly and reduce the UV distortion at the minimum
I will unwrap all the pieces one by one so you could learn how to do that and make it easier for you.

After the unwrapping section, we will start with the rig journey, in this journey, we will learn how to use armature and how to rig all necessary joint so you could be able to move your robot and make it ready for some animation.

the last section will be the Texturing and Rendering, this is very important section because the final result depends on it.

we will export the project to Substance Painter and we will start the texture journey there, we will learn how to make realistic PBR material from scratches step by step and we will learn how to add the wether effect like rust and dust so it looks old and dirty,

all of that will done with Substance Painter after we finish texturing journey we will import the PBR texture back to Blender to make the render.

I will render the scene with Cycles and Eevee, and after that, we will make some quick post-processing with the compositor.
Who this course is for:

All levels

Requirements

you need a computer
Download Blender 2.91 from the official website.

Last Updated 1/2021

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