Keith Kamholz - Houdini FX & Redshift - 2022
Torrent Information
DetailsGlobal Parameters
Identification Hash
AA82348D838999AC82710193EAF5934B5691CA92
Community Trust & Feedback
Files (94)
01. Environment - Heightfields.mp4
01. Environment - Heightfields.mp4
02. Environment - Heightfield Modifications.mp4
02. Environment - Heightfield Modifications.mp4
03. Environment - Geometry Mesh Processing.mp4
03. Environment - Geometry Mesh Processing.mp4
04. Rocks - Procedural Modeling.mp4
04. Rocks - Procedural Modeling.mp4
05. Rocks - Instancing.mp4
05. Rocks - Instancing.mp4
06. Placeholder Water Mesh.mp4
06. Placeholder Water Mesh.mp4
07. Creature - Body.mp4
07. Creature - Body.mp4
08. Creature - Tentacles.mp4
08. Creature - Tentacles.mp4
09. Creature - Tentacle Animation.mp4
09. Creature - Tentacle Animation.mp4
10. Creature - Flight Paths.mp4
10. Creature - Flight Paths.mp4
11. Camera Setup.mp4
11. Camera Setup.mp4
12. Redshift Setup.mp4
12. Redshift Setup.mp4
13. Rocks Instancing Fix.mp4
13. Rocks Instancing Fix.mp4
14. Redshift Setup.mp4
14. Redshift Setup.mp4
15. Rocks - Instancing Fix.mp4
15. Rocks - Instancing Fix.mp4
16. Redshift Shaders.mp4
16. Redshift Shaders.mp4
17. Env Shader Tweaks.mp4
17. Env Shader Tweaks.mp4
18. ACES Setup.mp4
18. ACES Setup.mp4
19. RS Render View.mp4
19. RS Render View.mp4
20. AOVs.mp4
20. AOVs.mp4
21. Attribute Driven AOVs.mp4
21. Attribute Driven AOVs.mp4
22. Post FX.mp4
22. Post FX.mp4
23. Render Layers.mp4
23. Render Layers.mp4
24. POP Particle Simulation.mp4
24. POP Particle Simulation.mp4
25. Particle Sourcing Velocity Forces.mp4
25. Particle Sourcing Velocity Forces.mp4
26. Mechanical Bugs - Flight Particles.mp4
26. Mechanical Bugs - Flight Particles.mp4
27. Mechanical Bugs - Instancing.mp4
27. Mechanical Bugs - Instancing.mp4
28. Mechanical Bugs - Particle Trails.mp4
28. Mechanical Bugs - Particle Trails.mp4
29. Mechanical Bugs - Rendering.mp4
29. Mechanical Bugs - Rendering.mp4
30. Disintegration - Vellum Grains.mp4
30. Disintegration - Vellum Grains.mp4
31. Disintegration - Glue Constraints.mp4
31. Disintegration - Glue Constraints.mp4
32. Disintegration - Infection Solver Activation.mp4
32. Disintegration - Infection Solver Activation.mp4
33. Disintegration - Creature Animation.mp4
33. Disintegration - Creature Animation.mp4
34. Disintegration - Creature Animation.mp4
34. Disintegration - Creature Animation.mp4
35. Disintegration - Velocity Inheritance.mp4
35. Disintegration - Velocity Inheritance.mp4
36. Disintegration - Velocity Inheritance.mp4
36. Disintegration - Velocity Inheritance.mp4
37. Disintegration - Final Tweaks.mp4
37. Disintegration - Final Tweaks.mp4
38. Disintegration - Final Tweaks.mp4
38. Disintegration - Final Tweaks.mp4
39. Disintegration - Rendering.mp4
39. Disintegration - Rendering.mp4
40. Tentacles - Cloth.mp4
40. Tentacles - Cloth.mp4
41. Tentacles - Soft Body.mp4
41. Tentacles - Soft Body.mp4
42. Tentacles - Soft Body Part II.mp4
42. Tentacles - Soft Body Part II.mp4
43. Tentacles - Hair Curves.mp4
43. Tentacles - Hair Curves.mp4
44. Tentacles - Hair Curves Part II.mp4
44. Tentacles - Hair Curves Part II.mp4
45. Flying Creatures with Simulated Tentacles.mp4
45. Flying Creatures with Simulated Tentacles.mp4
46. Disintegration with Simulated Tentacles.mp4
46. Disintegration with Simulated Tentacles.mp4
47. Dead Creature - Proxy Mesh and Ground Collision Patch.mp4
47. Dead Creature - Proxy Mesh and Ground Collision Patch.mp4
47. Dead Creature - Proxy Mesh and Ground Collision Patch_2.mp4
47. Dead Creature - Proxy Mesh and Ground Collision Patch_2.mp4
48. Dead Creature - Vellum Sculpting.mp4
48. Dead Creature - Vellum Sculpting.mp4
49. Dead Creature - Explosion Jolt Simulation.mp4
49. Dead Creature - Explosion Jolt Simulation.mp4
50. Fracture - Area of Interest.mp4
50. Fracture - Area of Interest.mp4
51. Detailed Fracture.mp4
51. Detailed Fracture.mp4
52. Fracture - Optimization.mp4
52. Fracture - Optimization.mp4
53. Fracture - Proxies.mp4
53. Fracture - Proxies.mp4
54. Collision Geometry - Creature Pt 1.mp4
54. Collision Geometry - Creature Pt 1.mp4
55. Collision Geometry - Creature Pt 2.mp4
55. Collision Geometry - Creature Pt 2.mp4
56. Collision Geometry - Terrain.mp4
56. Collision Geometry - Terrain.mp4
57. RBD Simulation.mp4
57. RBD Simulation.mp4
58. RBD Simulation Tweaks.mp4
58. RBD Simulation Tweaks.mp4
59. Debris - Instance Geometry.mp4
59. Debris - Instance Geometry.mp4
60. Debris - Sourcing.mp4
60. Debris - Sourcing.mp4
61. Debris - Simulation.mp4
61. Debris - Simulation.mp4
62. Debris - Rendering.mp4
62. Debris - Rendering.mp4
63. Shockwave Source.mp4
63. Shockwave Source.mp4
63. Shockwave Source_2.mp4
63. Shockwave Source_2.mp4
64. Shockwave Simulation.mp4
64. Shockwave Simulation.mp4
65. Shockwave Rendering.mp4
65. Shockwave Rendering.mp4
66. Dust Source.mp4
66. Dust Source.mp4
67. Dust Collision Volumes.mp4
67. Dust Collision Volumes.mp4
68. Dust - Simulation.mp4
68. Dust - Simulation.mp4
69. Dust - Additional Microsolvers.mp4
69. Dust - Additional Microsolvers.mp4
71. Explosion - Source.mp4
71. Explosion - Source.mp4
72. Explosion - Simulation.mp4
72. Explosion - Simulation.mp4
73. Explosion - Light Scatter Baking.mp4
73. Explosion - Light Scatter Baking.mp4
74. Explosion - Redshift Rendering.mp4
74. Explosion - Redshift Rendering.mp4
75. Fire - Source.mp4
75. Fire - Source.mp4
76. Fire - Simulation.mp4
76. Fire - Simulation.mp4
77. Fire - Rendering.mp4
77. Fire - Rendering.mp4
78. FLIP Simulation - Introduction.mp4
78. FLIP Simulation - Introduction.mp4
79. River - Area of Interest.mp4
79. River - Area of Interest.mp4
80. River - Source Particles Flow Velocity.mp4
80. River - Source Particles Flow Velocity.mp4
81. River - Collision Object.mp4
81. River - Collision Object.mp4
82. River - FLIP Simulation Setup.mp4
82. River - FLIP Simulation Setup.mp4
83. River - Boundary Inflow Outflow.mp4
83. River - Boundary Inflow Outflow.mp4
84. River - Flow Force via Advection.mp4
84. River - Flow Force via Advection.mp4
85. River - High Resolution Caching.mp4
85. River - High Resolution Caching.mp4
86. River - Meshing Rendering.mp4
86. River - Meshing Rendering.mp4
87. River Close-Up - Simulation Up-Res.mp4
87. River Close-Up - Simulation Up-Res.mp4
88. Whitewater - Source.mp4
88. Whitewater - Source.mp4
89. Whitewater - Simulation Setup.mp4
89. Whitewater - Simulation Setup.mp4
90. Whitewater - Extra Sources.mp4
90. Whitewater - Extra Sources.mp4
91. Whitewater - High Res Sim Caching.mp4
91. Whitewater - High Res Sim Caching.mp4
92. Whitewater - Rendering.mp4
92. Whitewater - Rendering.mp4
93. Wide Shot Whitewater.mp4
93. Wide Shot Whitewater.mp4
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